3d Mini
Started by
Deathrow
, Jun 27 2010 05:56 PM
29 replies to this topic
#1
Posted 27 June 2010 - 05:56 PM
I've been meaning to start modelling a Mini for sometime now, mainly so I can drive my car around in GTAIV .
However I've now got another reason I need to get a decent model of a Mini made, but I'll keep that to myself until i've something to show off.
You can follow as this develops in this thread .
Comments on accuracy are welcome from everyone, artists and non-artists alike.
However I've now got another reason I need to get a decent model of a Mini made, but I'll keep that to myself until i've something to show off.
You can follow as this develops in this thread .
Comments on accuracy are welcome from everyone, artists and non-artists alike.
#2
Posted 27 June 2010 - 06:19 PM
What are you using to make that? Blender, 3DS Max?
Nice work by the way .
Nice work by the way .
#3
Posted 27 June 2010 - 06:34 PM
Are poorly spaced panels going to be an item like they are on a real mini? Looks good though
Edited by Spud133, 27 June 2010 - 06:34 PM.
#4
Posted 27 June 2010 - 06:38 PM
I'm using 3ds Max .
Thanks for the comments guys.
Poor panel gaps goes beyond what I'm aiming for with this, rust however will be making an appearance .
Thanks for the comments guys.
Poor panel gaps goes beyond what I'm aiming for with this, rust however will be making an appearance .
#5
Posted 27 June 2010 - 06:55 PM
I have an autocad model kicking around somwhere where I mapped all of the suspension and subframe mount points in 3d space.....no body work, but might help with aligning stuff if you want a copy ?
#6
Posted 27 June 2010 - 08:05 PM
Roofless that'd be fantastic!
It'd help in making sure I get the scale of everything correct. The blueprints I'm working off at the moment are a bit useless at best.
It'd help in making sure I get the scale of everything correct. The blueprints I'm working off at the moment are a bit useless at best.
#7
Posted 27 June 2010 - 08:44 PM
nice work mate
looking forward to seeing the end result
looking forward to seeing the end result
#8
Posted 01 April 2011 - 12:11 AM
It's been nearly a year since I posted this! Haven't had alot of time to mess about with stuff like this lately.
Anyway, done some more work on it:
The polygon placement and distribution is awful but I'll get the overall shell done and then go around modifying and optimising where neccesary. As I think I mentioned in my first post, I've got a project in the works which will utilise this model so it needs to be good.
Feedback always welcome!
Anyway, done some more work on it:
The polygon placement and distribution is awful but I'll get the overall shell done and then go around modifying and optimising where neccesary. As I think I mentioned in my first post, I've got a project in the works which will utilise this model so it needs to be good.
Feedback always welcome!
#9
Posted 01 April 2011 - 03:47 PM
That is some pretty impressive work there tho, keep it up,
looking forward to seeing the end result
looking forward to seeing the end result
#10
Posted 01 April 2011 - 04:00 PM
How do you play it on GTA4? Or is it like a wierd PC version?
#11
Posted 01 April 2011 - 04:02 PM
How would you get it on GTA?
Have you used Cinema 4D?
Have you used Cinema 4D?
#12
Posted 01 April 2011 - 04:29 PM
Cheers tonik2k, I'm looking to get the model as accurate as I can. If you see anything that looks wrong, let me know!
It's not a weird version, it's just the PC version. If any versions should be considered weird its the console versions as GTA originated on the PC.
It takes some coding but you can put it in the game. Whether or not this is still the plan remains to be seen as I've not played GTA4 in a long while! I might play more if I can get chased by the cops in a Mini though . We'll see.
It's not a weird version, it's just the PC version. If any versions should be considered weird its the console versions as GTA originated on the PC.
It takes some coding but you can put it in the game. Whether or not this is still the plan remains to be seen as I've not played GTA4 in a long while! I might play more if I can get chased by the cops in a Mini though . We'll see.
#13
Posted 22 September 2011 - 12:19 AM
Been a while since I did any work on this but I did some tonight so here's another progress picture for you guys:
Still pretty rough, plenty of bits that need more attention but I want to get the overall shape done before I go back and work on the bad bits.
Still pretty rough, plenty of bits that need more attention but I want to get the overall shape done before I go back and work on the bad bits.
#14
Posted 23 September 2011 - 01:50 AM
Did a bit more tonight, then I got bored and started playing with rendering. Here's what I've got so far:
#15
Posted 23 September 2011 - 07:50 AM
wow that looks brilliant! Wish i was that good on a pc!
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